GMan's Mods & Stuff


Help and information forum for programs and BlitzMax mods written by GMan.
For games from GMan, visit G-Squared Games.
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Announcement

General

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General

For all the other things.
35 166 2010-06-29 13:53:22 by Ferret

Unity3D

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Announcements & Downloads

Official announcements and downloads from gman regarding the Unity3D Platform.
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Programming & Development

For discussion of programming & development in Unity3D.
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Irrlicht.Core - wrapper for the Irrlicht 3D Renderer

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Announcements & Downloads

Official announcements and downloads from gman regarding the BlitzMax Irrlicht mods.  
36 99 2011-07-26 22:09:42 by gman

Docs, Tutorials, Samples, and FAQs

Information on procedures and usage. Please do not post questions here.
17 71 2009-05-13 19:17:23 by gman

Programming

For discussion of programming using the BlitzMax Irrlicht mods.
140 637 2011-12-08 05:18:58 by Infected

Bug Reports

For discussion of bugs or suspicious behaviour.
38 153 2011-06-05 16:33:09 by gman

Requests

Requests for functionality/addons.
36 154 2011-06-05 14:46:48 by shaman

Code Snippets

Helpful code pieces for Irrlicht.Core & Irrlicht.iB3D
3 13 2007-07-30 19:16:04 by ninjarat

Irrlicht.iB3D

Questions/Topics related to Irrlicht.iB3D (WIP Blitz3D command set for Irrlicht.Core)
5 19 2011-07-27 19:14:14 by gman

Other Mods & Stuff by GMan

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Pub.ColDet

ColDet 3D collision library for BlitzMax.
1 1 2006-07-14 13:23:33 by gman

_3Impact.Lib

Wrapper for the 3Impact game engine.
25 110 2008-12-27 19:53:30 by Serge Petrowski

SID.SIDPlay/SID.SIDSample/SID.SIDStream

Mods to play SID files via libsidplay2 in BlitzMax. SID.SIDSample will load a SID tune into a BlitzMax FreeAudio sample. SID.SIDStream requires MaxMod by REDi and streams the SID file instead of preloading the sample. NOTE: These mods are GPL due to libsidplay2 being GPL.  
4 11 2006-10-20 11:02:15 by shawty

Pub.ISQLDB (WIP)

Defines a simple, common interface for BlitzMax programmers to use when accessing a database engine. By using this interface the programmer will not need to worry about the individual implementations needed to connect and query different SQL database engines. Simply change the initialized driver and the rest of the code stays the same. There are already completed implementations for MySQL and PostgreSQL. Planned are HTTPProxyDB, SQLite3, and ODBC. There is also mention of a Firebird SQL implementation from Budman.
8 48 2007-03-05 07:54:22 by gman

gman.ZipEngine

Uses Pub.ZLib to implement zipfile functionality. Originally written by Thomas Mayer and enhanced/maintained by GMan.  
19 68 2011-07-04 05:40:56 by Htbaa

Pub.Mappy

Allows use of the Mappy engine. BlitzMax port by GMan based on original BlitzBasic functions by Robin Burrows.
8 17 2010-02-21 05:46:27 by peterjwest

Pub.PCXLoader

PCX image loader that implements seamlessly with BlitzMax LoadImage. Only supports 8bit 256 color palette PCX images.
1 1 2006-01-14 13:23:10 by gman

ggTray

A Windows DLL that allows putting an icon in the task tray and then checking for mouse events performed on it.
1 1 2006-01-14 13:47:21 by gman

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