Topic: v1.3.1 conversion underway

running a bit late on this one due to my workload.  its not alot, but at this point im not sure how long its going to take.

Re: v1.3.1 conversion underway

done deal.  sorry it took me so long this time.  i still have to compile some distributions and check the examples but at least the mod is available.

aabbox3d.h
(done) - removed constructor from other

dimension2d.h
(done) - removed constructor from other
(done) - added set() method
(done) - remove = operator

EDebugSceneTypes.h
(done) - EDS_FULL changed value

ESceneNodeTypes.h
(done) - changed constant value to new macro MAKE_IRR_ID()

IAnimatedMeshSceneNode.h
(done) - getAbsoluteTransformation() changed to getMD3TagTransformation()

IAttributes.h
(done) - new E_ATTRIBUTE_TYPE -> EAT_USER_POINTER
(done) - new methods handling userpointers (5 total)

ICursorControl.h
(done) - new method setReferenceRect()

IFileSystem.h
(done) - new method getFileDir()

IGUIButton.h
(done) - renamed getUseAlphaChannel() to isAlphaChannelUsed()
(done) - new method isPushButton()
(done) - new method isDrawingBorder()

IGUIComboBox.h
(done) - new method removeItem()

IGUIContextMenu.h
(done) - new method isItemChecked()

IGUIEnvironment.h
(done) - new method getOSOperator()
(done) - method saveGUI() new parameter (2 instances)
(done) - method loadGUI() new parameter (2 instances)

IGUIImage.h
(done) - new method setColor()
(done) - new method setScaleImage()
(done) - new method isImageScaled()
(done) - new method isAlphaChannelUsed()

IGUIListBox.h
(done) - new method getIcon()

IGUIMeshViewer.h
(done) - new method getMesh()

IGUIScrollBar.h
(done) - new method getMax()
(done) - new method getSmallStep()

IGUISkin.h
(done) - new EGUI_DEFAULT_COLOR => EGDC_TOOLTIP_BACKGROUND
(done) - new GUISkinColorNames => ToolTipBackground
(done) - new EGUI_DEFAULT_FONT
(done) - new GUISkinFontNames[]
(done) - method getFont() has new parameter
(done) - method setFont() has new parameter

IGUIStaticText.h
(done) - new method setBackgroundColor()
(done) - new method setDrawBackground()

IGUITabControl.h
(done) - new method isDrawingBackground()
(done) - new method getBackgroundColor()

IImage.h
(done) - all s32 params converted to u32
(done) - new method copyToScaling() (2 instances)
(done) - missed method setPixel()

IMeshCache.h
(done) - new method instance removeMesh()
(done) - getMeshCount() return type change
(done) - new method instance getMeshIndex()
(done) - getMeshByIndex() param type change
(done) - new method getMeshByFilename()
(done) - getMeshFilename() param type change
(done) - new method setMeshFilename() (3 instances)
(done) - new method isMeshLoaded()
(done) - new method clear()

IrrlichtDevice.h
(done) - new method setInputReceivingSceneManager()

irrTypes.h
(done) - new macro MAKE_IRR_ID()

ISceneManager.h
(done) - new param for addTerrainSceneNode() (2 instances)
(done) - new method getSceneNodeFromType()
(done) - new method getSceneNodesFromType()
(done) - new method addSceneNode()
(done) - new param for createNewSceneManager()

ISceneNode.h
(done) - new method clone()

ISceneNodeAnimator.h
(done) - new method createClone()

IVideoDriver.h
(done) - new method renameTexture()
(done) - draw2DImage() has new defaults (2 instances)

line3d.h
(done) - removed constructor from other
(done) - getLength() return type change

matrix4.h
(done) - new method setM()
(done) - new method setDefinitelyIdentityMatrix()
(done) - new method getDefinitelyIdentityMatrix()

plane3d.h
(done) - removed constructor from other
(done) - changed case of existsIntersection()

quaternion.h
(done) - new method toAngleAxis()
(done) - new constructor from angle vector

rect.h
(done) - new operator <
(done) - new method getArea()
(done) - new method constrainTo()

S3DVertex.h
(done) - S3DVertex => new method getType()
(done) - S3DVertex2TCoords => new constructor from S3DVertex
(done) - S3DVertex2TCoords => new method getType()
(done) - S3DVertexTangents => new method getType()

SColor.h
(done) - new function A8R8G8B8toR5G6B5()
(done) - SColor => new operator +
(done) - params renamed for getInterpolated_quadratic() (SColor & SColorf)

SExposedVideoData.h
(done) - updated struct for OpenGLLinux handle

SViewFrustum.h
(done) - new constructor from other

triangle3d.h
(done) - new default constructor
(done) - new constructor from 3 vectors
(done) - isOnSameSide() moved to private

vector2d.h
(done) - getLength() return val changed
(done) - getDistanceFrom() return val changed

vector3d.h
(done) - getDistanceFrom() return val changed