Topic: Pickmesh, pixkedx,pickedy,pickedz ?

I dont think irrlicht has these commands but I was wondering, im making an editor and model placement I would like to do by placing models at pickedx(),pickedy(),pickedz()  any solution?

Re: Pickmesh, pixkedx,pickedy,pickedz ?

picking is possible, but one of the niceties of B3D is that the functionality to do so is wrapped up into a few functions.  the components are there to do it with Irrlicht, but i have not figured them out yet.  Jan was working on them a while ago for gg.IrrB3D but they have not been completed yet.  if you do work out the functionality, it would be much appreciated if you would be willing to donate the code for gg.IrrB3D.

Re: Pickmesh, pixkedx,pickedy,pickedz ?

yeah Ill do so if I can figure it out.

Re: Pickmesh, pixkedx,pickedy,pickedz ?

For now I will just use an editor I wrote in Blitz3d and load the maps into the engine.