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Is it posible to load a terrain from a heightmap?
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greetings
yes it is although its not part of iB3D at this point. you will need to do it the Irrlicht way. the global engine object will give you access to a smgr property. this is an instance of ISceneManager. in the Irrlicht manual, check out the addTerrainSceneNode() method.
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so if i understand, you can use Irrlicht mod commands in a iB3D program, nice ![]()
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