Topic: Irrlicht v1.7.1 Compatible Mod (2010-08-12)

the mods have been updated to be Irrlicht v1.7.1 compatible.  please see the INSTALL.TXT file with the distro for basic install instructions.

2010_08_12 Irrlicht Mod for Irrlicht v1.7.1/BMAX v1.40

the .a and .dll files have been updated to Irrlicht v1.7.1.

While the examples are included, I am still working on getting them updated.

a few instructions...

for installing the mod:

extract the mod distribution zip file into your mod folder under blitzmax.  this should create an irrlicht.mod folder under your mod folder and then the core.mod folder under that.

for installing the lib and dll files:

from the mod distribution:

copy BMAX\mod\irrlicht.mod\lib\win\Irrlicht.dll to your windows\system32 folder
copy BMAX\mod\irrlicht.mod\lib\win\D3DX81ab.dll to your windows\system32 folder

you can download the Irrlicht v1.7.1 MingW DX9/DX8 build at:

IrrDX_v1_7_1 MingW .a and .DLL files

copy libIrrlicht.a to your BMAX\mod\irrlicht.mod\core.mod folder
copy Irrlicht.dll to your windows\system32 folder
copy D3DX81ab.dll to your windows\system32 folder

if you download the Irrlicht distro then:

copy lib\Win32-gcc\libIrrlicht.a to your BMAX\mod\irrlicht.mod\core.mod folder
copy bin\Win32-gcc\Irrlicht.dll to your windows\system32 folder

NOTE:  i have not yet compiled a distribution for Linux or Mac.

Re: Irrlicht v1.7.1 Compatible Mod (2010-08-12)

Updated 2010-06-25 - Fix spelling error in ISceneManager.createSkinnedMesh found by Leon Drake

Re: Irrlicht v1.7.1 Compatible Mod (2010-08-12)

Updated 2010-06-26 - implemented my own version for missing append function for SSkinMeshBuffer.

Re: Irrlicht v1.7.1 Compatible Mod (2010-08-12)

Updated 2010-08-12 - added missing IGPUProgrammingServices overloads and fixed sample 10.