Topic: Bugfix (orthogonal cameras)

Hi,

Please exchange:

void IrrScene_ICameraSceneNode_setProjectionMatrix(ICameraSceneNode* cam, matrix4* projection, bool isOrthogonal = false)
{
    if (cam)
        cam->setProjectionMatrix(*projection);
}

with:

void IrrScene_ICameraSceneNode_setProjectionMatrix(ICameraSceneNode* cam, matrix4* projection, bool isOrthogonal = false)
{
    if (cam)
        cam->setProjectionMatrix(*projection,isOrthogonal);
}

Otherwise isOrthogonal() doesn't work.

Re: Bugfix (orthogonal cameras)

thanks porcus smile got it changed and will be in next release.  if you need it recompiled now please just reply here and i will build the release now.

thanks again!