hmmmm. where do i start. ironic that you posted yesterday as i just received my mini yesterday
it just happens to be a pretty good time for it to arrive as the windows box that its replacing is idle until monday so i have a few days to get the dual boot working. obviously the first thing i tried though was Irrlicht
so heres the scoop:
i installed xcode off my mini CD and then did the OS update to 10.4.6. i downloaded Irrlicht v1.0 and tried to compile the xcode project. this resulted in a few hundred errors all of which were related to OpenGL. the framework was included in the project so im not sure whats up. i did some searching online and found that instead of including like <GL/gl.h>, to include like <OpenGL/gl.h> in xcode. so i started that and ended up with 3000+ errors. yay
i was extremely disappointed since reports about the v0.14 build were that it built right out of the box. i was so disgruntled i went on to Boot Camp and installing XP.
XP installed but unfortunately i didnt have the required "SP2 included" version. i thought i wouldnt need it since i had the SP2 seperate download, but apparently SP2 will not install because it incorrectly detects the remaining HD space and thinks there is not enough room to back up the install. this really ticked me off because SP1 allowed you to skip the backup whereas SP2 does not. anyways, i didnt get XP up and running either. needless to say at this point i was _not_ having a good night.
so as i was stewing on my sofa, i thought... gee. the Irrlicht v0.14 for mac is probably still available for download. so right before bed i downloaded and compiled. worked right out of the box. so there is hope, i just need more time to work on it. hopefully i can do a comparison of the two projects as well and figure out why the v1.0 doesnt build.
this morning, i remembered my MSDN subscription i could download an XP ISO with SP2 included. so hopefully tonight i can reinstall and get that working. things are a little brighter ![smile](https://gprogs.com/img/smilies/smile.png)
so, i guess if anyone wants to take a crack at compiling v1.0 and filling me in on how to fix it, i would be much appreciative ![smile](https://gprogs.com/img/smilies/smile.png)