Topic: Simillar Blitz3D functions?

Hey! I have trouble, please, help me! smile
I rotate cube and want, that his move in this direction as rotate. Or in Irrlicht have simillar function as MoveEntity in B3D?

Re: Simillar Blitz3D functions?

Re: Simillar Blitz3D functions?

Ohh, big thanks! But, i like code in old irrlicht style smile and i find in your source IrrB3d need function how move obj. Thanks, thanks!
Fnd, that not write new topic - how load My3D? I know, that need TexturePath write and this is interrsted me!

Re: Simillar Blitz3D functions?

sorry for the delayed reponse.  this is untested, but a sample of loading a my3d file would look like:

smgr.getParameters().setParameter(MY3D_TEXTURE_PATH, "path/to/your/textures")
smgr.addMeshSceneNode(smgr.getMesh("yourmesh.3ds"))

i dont think My3D supports animation or if it does, i dont think Irrlicht supports My3D animation, but if it does, then change the second line above to:

smgr.addAnimatedMeshSceneNode(smgr.getMesh("yourmesh.3ds"))