1 (edited by kimgar 2007-04-12 03:38:37)

Topic: 1.3 and mayacam rotatespeed ignored?

umm, did something happen to the maya cam after the 1.3 conversion?

sorry, i am new and confused, but i cannot get the rotatespeed parameter in addCameraSceneNodeMaya to work, instead it is affected by the translationspeed parameter?

the reason i ask, is that i use to set the rotation to a negative value and the translation value to positive - such controls just feel more right to me...

Local camera:ICameraSceneNode = smgr.addCameraSceneNodeMaya(Null, 0, -750, 100, 100)  'parent, rotatespeed, zoomspeed, translationspeed, id

what am i missing?

Re: 1.3 and mayacam rotatespeed ignored?

3 (edited by kimgar 2007-04-12 06:45:49)

Re: 1.3 and mayacam rotatespeed ignored?

i am running windows yes, but don't worry gman, you are too helpful! this is not a must have fix, i was just curious if it could be a bug or if i was being stupid smile

at the moment there is so many cool things to discover regarding irrlicht, so i can live with an inverted translation for awhile, hehe

thanks alot for clearing that up! keep up the great work!